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Video Games

Tears of the Kingdom’s Creators Answer Your Most Urgent Questions

Director Hidemaro Fujibayashi and producer Eiji Aonuma weigh in on Link’s stink, Ultrahand, and getting lost in the world they created.

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Culture and Criticism

Neurodivergent Gamers Are Getting a Seat at the Tabletop

Designers and players are pioneering ways to make role-playing games more welcoming for people with ADHD, autism, and other social needs.

Nintendo’s Copyright Strikes Push Away Its Biggest Fans

Earlier this month the company sought to remove videos of a YouTuber playing a new Zelda mod. It’s a move that goes against the spirit of interactivity that fuels the medium.

Games Are More Visually Accessible Than Ever. It’s Just the Start

Indie and big-name studios alike are innovating new ways to include blind and low-vision players, from text-to-speech to sound cues.

The Space Invaders Creator Reveals the Game’s Origin Story

A new mini arcade cab version of the iconic alien shooter is set to land, 45 years after Tomohiro Nishikado’s surprise hit changed gaming forever.

Gear & Tips

The Most Useful PlayStation and Xbox Accessibility Options

It's easier to use your gaming console than you might think.

Reviews and Impressions 

I’m Healing From the Tech Layoffs by Playing Going Under

Playing video games to deal with reality is nothing new, but this game about being an intern in Silicon Valley is perfect if you just need a laugh.

Destiny 2: Lightfall Is Destiny at Its Best—Most of the Time

The game's new mysteries, powers, and stories are exciting and challenging, even if there is some awkward pacing.

Company of Heroes 3 Gives Strategy Games a Much-Needed Reboot

An old favorite is back, and in surprisingly excellent form for a game that could otherwise feel out of place and time. 

Like a Dragon: Ishin! Is a True Yakuza Game

Even with no actual Yakuza in it, the latest installment in the franchise is excellent, and a credit to its historic setting.

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